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New Member
加入日期: Aug 2001
文章: 5
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Kyro II 64mb 以3DMark2001概略測試
Operating System Microsoft Windows 98
DirectX Version 8.00 Mobo Manufacturer ASUSTeK Computer INC. Mobo Model <A7V133> CPU AMD Athlon(tm) Processor 1343 Mhz FSB 133 MHz 3D Accelerator PowerVR KYRO II 32MB/64MB Graphics Chipset STMicro KYRO Driver Version 4.12.01.3114-1.00.02.0205 Video Memory 64 MB FSAA Disabled Frame Buffer Double Rendering Pipeline D3D Software T&L 在1024*768 32bit 下3DMark Result 2476 3D marks Game 1 Car Chase - Low Detail 45.9 FPS Game 1 Car Chase - High Detail 8.6 FPS Game 2 Dragothic - Low Detail 40.5 FPS Game 2 Dragothic - High Detail 17.0 FPS Game 3 Lobby - Low Detail 66.5 FPS Game 3 Lobby - High Detail 21.8 FPS Game 4 Nature N/A FPS Fill Rate (Single-Texturing) 348.2 MTexels/s Fill Rate (Multi-Texturing) 343.2 MTexels/s High Polygon Count (1 light) 3.5 MTriangles/s High Polygon Count (8 lights) 2.0 MTriangles/s Environment Bump Mapping 77.3 FPS DOT3 Bump Mapping 36.1 FPS Vertex Shader Speed 20.7 FPS Pixel Shader Speed N/A FPS Point Sprite Speed 0.6 MSprites/s 比較特別的是在1280*1024 32bit下分數並未降低很多 3DMark Result 2272 3D marks Game 1 Car Chase - Low Detail 40.8 FPS Game 1 Car Chase - High Detail 8.3 FPS Game 2 Dragothic - Low Detail 39.9 FPS Game 2 Dragothic - High Detail 16.7 FPS Game 3 Lobby - Low Detail 53.6 FPS Game 3 Lobby - High Detail 21.4 FPS Game 4 Nature N/A FPS Fill Rate (Single-Texturing) 337.5 MTexels/s Fill Rate (Multi-Texturing) 342.6 MTexels/s High Polygon Count (1 light) 2.7 MTriangles/s High Polygon Count (8 lights) 1.7 MTriangles/s Environment Bump Mapping 49.1 FPS DOT3 Bump Mapping 24.2 FPS Vertex Shader Speed 11.9 FPS Pixel Shader Speed N/A FPS Point Sprite Speed 0.5 MSprites/s 同樣配備以技嘉Geforce 2 Pro 32MB 1024*768 32bit 為3656 3D marks 1280*1024 32bit 為 2650 3D marks 不過Kyro II 可以跑 3D Mark 2001中的 Environment Bump Mapping 僅提供各位先進參考 此文章於 2001-08-19 09:24 AM 被 Julius 編輯. |
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Senior Member
![]() ![]() ![]() 加入日期: May 2001 您的住址: 亞利安星球
文章: 1,311
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我的"CELERON800"+GEF2GTS(220/364)+512MB-ROM+WINME--->3D MARK2001預設值1024*768 32bit=25xx
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涼風有訊,秋月無邊,虧我思嬌的情緒好比度日如年,雖然我不是玉樹臨風,瀟灑倜儻,但我有廣闊的胸襟加強健的臂彎~ ---------------------------------------- |
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Senior Member
![]() ![]() ![]() 加入日期: Oct 2000 您的住址: 七股in台南
文章: 1,437
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Re: Kyro II 64mb 以3DMark2001概略測試
我的是Iwill KK266 + Duron 800 + 256MB
一樣是頂堅的Kyro II 64MB 在800*600 16bit下 1460 3D marks Game 1 Car Chase - Low Detail 23.2FPS Game 1 Car Chase - High Detail 3.7 FPS Game 2 Dragothic - Low Detail 25.5 FPS Game 2 Dragothic - High Detail 10.3 FPS Game 3 Lobby - Low Detail 43.8 FPS Game 3 Lobby - High Detail 12.8 FPS Game 4 Nature N/A FPS Fill Rate (Single-Texturing) 342.6 MTexels/s Fill Rate (Multi-Texturing) 338.2 MTexels/s High Polygon Count (1 light) 3.0 MTriangles/s High Polygon Count (8 lights) 1.2 MTriangles/s Environment Bump Mapping 70.1 FPS DOT3 Bump Mapping 61.8 FPS Vertex Shader Speed 20.6 FPS Pixel Shader Speed N/A FPS Point Sprite Speed 0.7 MSprites/s 不知道是好是壞… 不過我的K7-800 + 頂堅Kyro II 800*600 居然輸人家的 Piii 800 + 大力神 Kyro II 1024*768 ............ 看來頂堅真的有辱Kyro II的規格… 而且我的Kyro II在T2中貼圖都會有鋸齒說… 我之前的G400都不會… 有點後悔 -_- |
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Senior Member
![]() ![]() ![]() 加入日期: Jul 2001 您的住址: TW
文章: 1,237
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數值小輸沒差啦
但畫面看起來應比MX400好吧!!!!! 看來MX400等級要下降了 順便問一下Kyro2現多少$$$$$$ 有人買$5500ㄟ 太貴了!!!!! 應該沒那摸多吧??? 現在是 GTS Pro, LE, Kyro2 三分天下 |
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New Member
加入日期: Aug 2001
文章: 5
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台中宏名 "標價" 2650元
記憶體為 -5.5ns 但是頂堅的w98驅動版本較舊 可至PowerVR下載新的版本 如果再有時脈調整來超超看就更好了 不過今天再與華碩7100 delux combo 比較了畫質 KYRO II真的是好很多 雖然一般玩遊戲頂多用1024*768 16bit就夠了 但是在高解析度時的表現又高過mx 小弟認為終於可擺脫n牌與a牌的選擇了 不過如果預算夠的話可買Geforce 2 Pro 而如果要買mx不如買kyro II |
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