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Amateur Member
![]() 加入日期: Jun 2002 您的住址: 鄉下
文章: 48
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喜歡太空模擬的玩家有福了。
新一代太空遊戲的經典,X²-The Threat 網址在這 http://www.egosoft.com/ 期待了好久,2000就出了上一帶的遊戲, 這一款從2002就說要發行,熬到了今年九月才真正要發行, 可惜台灣可能還沒有代理商吧! 真慘。 對了他有提供下載Rolling Demo ,還可以當成Benchmark。 我的電腦 AMD 1533MHz GF4TI 4200 4X 64MB 512 SDRAM RUN 1024*768 32BIT 使用 Bumpmaps結果好像平均 4X FPS 特前全開更是慘不忍睹有點慘∼∼∼ 看來又要升級囉! 不過真希望國內趕快代理。
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You may say I’m a dreamer, But I’m not the only one. I hope some day you’ll join us, And the world will be as one. |
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Senior Member
![]() ![]() ![]() 加入日期: Sep 2002 您的住址: 加州,聖河西(San Jose.CA)
文章: 1,483
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回覆: 推薦一款即將發行的遊戲
引用:
謝謝分享~~ |
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Power Member
![]() ![]() 加入日期: Sep 2001 您的住址: 哈哈世界
文章: 620
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感謝分享
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Master Member
![]() ![]() ![]() ![]() 加入日期: Mar 2003
文章: 2,081
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這demo大陸在幾天前有介紹
http://gzeasy.com/itnewsdetail.asp?nID=11613 當時就下載來測試了 畫質不錯 用ti4200跑有些場景很吃力 大陸的論壇也有討論 用9700pro的成績 Overall average framerate: 72.842 fps http://bbs.gzeasy.com/index.php?showtopic=45924 |
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Major Member
![]() 加入日期: Dec 2002 您的住址: 高雄
文章: 282
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我用9500P(oc 324/310)測試的成績竟比9700P還高一些^^
X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: RADEON 9700 PRO [RADEON 9700 PRO] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 100/100000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 256/256/256 FreeHwMixingBuffers (Static/Stream/All): 190/190/190 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 219.605 fps Scene 01 90.651 fps Scene 02 57.302 fps Scene 03 44.597 fps Scene 04 71.737 fps Scene 05 56.684 fps Scene 06 42.055 fps Scene 07 77.531 fps Scene 08 87.590 fps Scene 09 78.799 fps Scene 10 60.764 fps Scene 11 61.520 fps Scene 12 47.913 fps Scene 13 47.526 fps Scene 14 121.383 fps Scene 15 84.425 fps Scene 16 63.751 fps Scene 17 99.355 fps Scene 18 74.783 fps Scene 19 27.078 fps Scene 20 81.473 fps Scene 21 53.874 fps Scene 22 65.927 fps Scene 23 84.309 fps Scene 24 60.293 fps Overall average framerate: 74.437 fps (c)2003 EGOSOFT For more information http://www.egosoft.com |
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Master Member
![]() ![]() ![]() ![]() 加入日期: Aug 2000 您的住址: 太陽系--火星
文章: 1,592
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引用:
請問你用的系統是什麼?(AMD還是INTEL) |
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Major Member
![]() 加入日期: Dec 2002 您的住址: 高雄
文章: 282
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引用:
AMD XP2600(166*12.5) |
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Power Member
![]() ![]() 加入日期: Dec 2000 您的住址: Kajang, Selangor
文章: 663
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我用ATI AIW 9800 PRO OC (400/350) 跑出來的結果:
X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: ALL-IN-WONDER 9800 SERIES [ALL-IN-WONDER 9800 SERIES] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog Table(Pixel)Fog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 4000/192000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 64/64/64 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 64/64/64 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 315.185 fps Scene 01 126.342 fps Scene 02 80.174 fps Scene 03 60.256 fps Scene 04 91.184 fps Scene 05 74.207 fps Scene 06 53.628 fps Scene 07 106.385 fps Scene 08 121.248 fps Scene 09 103.416 fps Scene 10 81.175 fps Scene 11 81.391 fps Scene 12 62.810 fps Scene 13 63.413 fps Scene 14 176.725 fps Scene 15 110.202 fps Scene 16 90.573 fps Scene 17 130.911 fps Scene 18 101.621 fps Scene 19 34.092 fps Scene 20 110.671 fps Scene 21 70.122 fps Scene 22 88.388 fps Scene 23 107.279 fps Scene 24 81.288 fps Overall average framerate: 100.907 fps (c)2003 EGOSOFT For more information http://www.egosoft.com
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CPU:Intel Core 2 Quad Q9550 E0 2.83GHz with Corsair Nautilus 500 MB:ASUS Maximus II Formula ROG RAM:Corsair Dominator Quad2X4096-8500C5DF (DDR2-1066) with CMXAF1 VGA:GIGABYTE GV-R5876P-2GD-B 2GB DDR5 TV CARD: Compro Vista E900F Audio:Creative SB X-Fi XtremeMusic HDD:M4 SSD 256GBx2 RAID 0 +Seagate Enterprise Value(Constellation CS) ST2000NC000 SATA3 2TB +Seagate Constellation ES ST2000NM0011 SATA3 2TB DVD-BR:Pioneer BDR-S06XLB 1.06 USB3.0 CARD:ASUS PCIE USB3 Power:Seventeam ST-750P-AF(80 PLUS Bronze) CASE:LIAN-LI PC-A59B with BS-03 LCD Monitor:LG L245WP KeyBoard:Logitech K800 Mouse:Logitech Performance M950 Speaker:Logitech Z-5500 5.1 digital |
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Amateur Member
![]() 加入日期: Jun 2002 您的住址: 鄉下
文章: 48
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回覆: 推薦一款即將發行的遊戲
補上小弟的測試:
AMD 1533MHZ 512 SDRAM X2 - The Threat Executeable compiled Tue Aug 19 15:38:13 2003 Video Settings during test: Screen Resolution: 1024*768*32 Bumpmapping: On Realtime Shadows: Off System specific video settings: Adapter name: NVIDIA GeForce4 Ti 4200 [NVIDIA GeForce4 Ti 4200] Vertex Shader: Hardware, version 1 Hardware T&L: Yes Fog capabilities: W-fog Z-fog RangeFog VertexFog System specific audio settings: SecondarySampleRate (Min/Max): 8000/48000 PrimaryBuffers: 1 MaxHwMixingBuffers (Static/Stream/All): 94/94/94 FreeHwMixingBuffers (Static/Stream/All): 0/0/0 MaxHw3DBuffers (Static/Stream/All): 94/94/94 FreeHw3DBuffers (Static/Stream/All): 0/0/0 HwMemBytes (Free/Total/MaxContigFree): 0/0/0 UnlockTransferRateHwBuffers: 0 PlayCpuOverheadSwBuffers: 0 Flags: CERTIFIED CONTINUOUSRATE PRIMARY16BIT PRIMARY8BIT PRIMARYMOMO PRIMARYSTEREO SECONDARY16BIT SECONDARY8BIT SECONDARYMONO SECONDARYSTEREO Framerates Scene 00 134.909 fps Scene 01 60.882 fps Scene 02 37.190 fps Scene 03 25.698 fps Scene 04 51.596 fps Scene 05 38.891 fps Scene 06 27.554 fps Scene 07 50.017 fps Scene 08 51.097 fps Scene 09 48.133 fps Scene 10 39.165 fps Scene 11 33.006 fps Scene 12 30.074 fps Scene 13 28.583 fps Scene 14 73.693 fps Scene 15 55.756 fps Scene 16 39.880 fps Scene 17 54.533 fps Scene 18 42.913 fps Scene 19 16.591 fps Scene 20 48.754 fps Scene 21 33.916 fps Scene 22 41.058 fps Scene 23 50.878 fps Scene 24 35.465 fps Overall average framerate: 46.009 fps (c)2003 EGOSOFT For more information http://www.egosoft.com
__________________
You may say I’m a dreamer, But I’m not the only one. I hope some day you’ll join us, And the world will be as one. |
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Amateur Member
![]() 加入日期: Jun 2002 您的住址: 鄉下
文章: 48
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程式設計師還提到,雖然在測benchmarking的時候可能會覺得有點DELAY,但是關閉就會顯現的順暢一點(這一點在光影的模擬特別明顯),以下是設計者描述。
How do you know the game engine isn't as far optimised as it can be? Stencil shadows, as has already been pointed out, are an extremely complex thing to render, so it isn't surprising the frame rate goes down when you turn them on. HOWEVER, I would recommend running the demo with the shadows on but with benchmarking OFF--you'd be surprised how much smoother it runs, and it may well change your mind about using shadows in the final release (it certainly changed mine!). 天啊,我好想玩啊!可是從網路上郵購回台灣要將近65歐元,將近3000元台幣, 好貴啊! 台灣有沒有有代理啊。真希望有個好代理商,以免糟蹋了這個好GAME。
__________________
You may say I’m a dreamer, But I’m not the only one. I hope some day you’ll join us, And the world will be as one. |
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