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*停權中*
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引用:
Originally posted by orinsinal
催化劑每個版本都列出哪些遊戲增加多少效能.
3.1版本有五個以上的大幅增進
不過不是在3DMark上的增進就是啦,但是誰又知道Ati利用哪種方式提高效能了?
UT2003竟然效能也在3.1大幅增加了,主程式沒改也能有如此境界
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這些note在本討論區的"xxxxx....3.1 reslased"討論串第一篇就有了
很多人可能是沒注意吧,應該不是故意忽略才是
還是說大家買顯示卡整天只在那邊搞3DMark,3DMark沒變動測完就測完了
RADEON™9700
Anisotropic Filtering and OpenGL performance on the RADEON™ 9700 series of cards is up substantially across several applications. These performance improvements include:
A performance improvement of up to 35% at high resolutions is noticed in ChameleonMark
A performance improvement between 2 and 7% is noticed in 3Dmark
A performance improvement between 6 and 24% is noticed in Comanche4
A performance improvement of 10% is noticed in Max Payne
A performance improvement between 20 and 40% is noticed in UT2003 Flyby
A performance improvement between 30 and 40% is noticed in IL-2 Sturmovik when Aniso or Aniso and Anti-Aliasign is enabled at the display resolution of 1600x1200
A performance improvement between 17 and 24% is noticed in Jedi Knight II when Aniso or Aniso and Anti-Aliasign is enabled at the display resolution of 1600x1200
RADEON™8500
Anti-Aliasing scores rise 15-35% across various benchmarks
A performance improvement between 10 and 50% is noticed in NHL2002
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好大的效能增進呀!!遊戲廠商不出Patch竟然能用驅動程式大幅改善效能
3.0的更新列表我就不用找了吧?
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我是真的沒注意到,下載就直接安裝了(當然先做好系統備份)
這種廠商宣稱的數據,跟實際測試得到的結果,一樣嗎
(至少我是不信,而實際安裝玩game也感覺不出各版DRIVER的速度有啥不同)
表列的效能增進顯然以R9700為主
不妨請那些有R9700的大大真正試一試吧
話說回來,倘若說ATI的新版DRIVER能有什麼效能改進也滿合理的
它前版DRIVER總留了些BUG,光是解解BUG就能得到不少改善了.... 
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