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OpenGL 2.0 vs OpenGL 2.1, 差別在哪?
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小弟沒研究呢

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維基 的內容:
OpenGL 2.1 was released on August 2, 2006 and is backward compatible with all prior OpenGL versions.[13] OpenGL 2.1 incorporates the following functionality:
* OpenGL Shading Language revision 1.20 (GLSL)
* Commands to specify and query non-square matrix uniforms for use with the OpenGL Shading Language
* Pixel buffer objects for efficient image transfers to and from buffer objects for commands such as glTexImage2D and glReadPixels.
This functionality corresponds to the ARB_pixel_buffer_object extension.
* sRGB texture formats.
This functionality corresponds to the EXT_texture_sRGB extension.