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anomaly
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加入日期: Feb 2003
文章: 406
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作者copernicus
可是THG 這裡 (http://graphics.tomshardware.com/gr...0812/index.html)說:
Instead of 16 (6800 Ultra/GT) or 12 (6800), the new GeForce 6600 is equipped with just 8 pixel pipelines. NVIDIA has reduced the number of vertex shader units from 6 to 3. The width of the memory bus has also been cut from 256-bit to 128-bit.
6600GT是 3VS 8PS...,請問大大.這樣仍然會出現VS 等 PS,然後使得6600GT開high level of AA會效能驟降嗎?
(小弟其實還不懂VS,PS實際運作的詳情...目前努力K 網頁中)


是小弟不好。。呵呵

如果是這樣﹐那NV40跟NV43都一樣﹐(NV43真的只是半個NV40)。不過結論還是沒變﹐1024x768(CRT常用)或1280x1024(17" LCD) 開4xFSAA/16xAF還是會缺氧。。。
舊 2004-08-18, 12:59 PM #37
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