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加入日期: Dec 2000
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Originally posted by 世界第一窮人
4x2架構,真的假的,我還以為NV30是全新的設計說,那NV35是全新架構嗎?


NV30的架構有點怪異(http://www.beyond3d.com/forum/viewt...2&highlight=4x2),
Quoted by DaveBaumann

I'm getting a number of reports from people saying that they have not managed to get more than 4 pixel per clock out for GeForce FX. Normally, if running in 32bit, the 3DMark fillrate tests will not show more than four pixels per clock on the GFFX becuase of bandwidth limitations - however, even if the colour is reduced to 16bit and 16bit textures the multitexturing performance is still twice the the single texturing performance and the single texturing is still less than half the theoretical performance of an 8x1 card (1.4Gp/s single tex, 3.4Gt/s multitex).

When Radeon 9500 PRO is run with these setting is does achieve a rate that is greater than 4 pixels per clock (as I pointed out to XBit labs in their pulled review).

Obviously I'd like to veryify these claims myself, but I don't have a board at the moment.

奇怪的是NV30有時候會以8X1架構跑,有時是以4x2架構跑,$@$#@$#$,實在是服了NVDA,


GF3~GF4~NV30講難聽一點就像P1,P2,P3一樣,改進的幅度並不像ATI架構大革新
舊 2003-02-20, 03:42 AM #19
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