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COOLMAC
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加入日期: Mar 2000
您的住址: Taipei
文章: 336
RADEON Windows 98 / ME Display Driver
Size: 8.1MB (Multiple language support)
DirectX 8/OpenGL Special Purpose Driver
Version: D7.20-0110b-119E-ATI (4.13.7072)
Posted: 01/16/01
This driver release has the following fixes:
- Some games may show vertical lines moving around in 16bit modes. This can be fixed by changing the dithering type in the ATI D3D properties of advanced display properties
- Unreal Tournament can start with Loki's OpenGL patch
- Giants runs properly with cubic environment mapping
- XL-R8R no longer has solid textures during explosion
- Midtown Madness 2 fixes
- Oni fixes
This driver release has the following known issues:
- No One Lives Forever has lines around some text in menus and game
- Colin McRae Rally 2 menu is difficult to see what is selected

RADEON Windows 2000 Display Driver
DirectX 8/OpenGL Special Purpose Driver
Version: D7.20-0110b-119E-ATI (5.13.01.3100)
Size: 6.7MB (Multiple language support)
Posted: 01/16/01
This driver release has the following fixes:
- Gabriel Knight 3 texture corruption fix
- Vampire The Masquerade no longer grayed out
- Combat Mission flickering text and menus fixed
- Improved Drakan Image Quality
- Alien vs. Predator can be played

This driver release has the following known issues:
- Need for Speed: Porsche Unleashed vertical lines moving in some in car views
- Nocturne runs slowly in 32bit, workaround is to either run 16bit or use DirectX 5 API

RADEON Windows NT 4.0 Display Driver
OpenGL Special Purpose Driver
Version: D7.20-0110b-119E-ATI (4.3.3100)
Size: 6.2MB (Multiple language support)
Posted: 01/16/01

OpenGL Specific Issues:
Hardware acceleration is provided for most features contained in the
specification at 16 bpp and 32 bpp. If you are configured for 8 bpp
or 24 bpp OpenGL will not be accelerated.


These don't seem to be the "unified's" though...
以上是詳細內容,回家再試
 
舊 2001-01-18, 06:41 AM #2
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