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PCDVD數位科技討論區
(https://www.pcdvd.com.tw/index.php)
- 顯示卡討論區
(https://www.pcdvd.com.tw/forumdisplay.php?f=8)
- - ShaderMark V2.0 released
(https://www.pcdvd.com.tw/showthread.php?t=252548)
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ShaderMark V2.0 released
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謝謝毛哥分享 請問毛哥 最近怎麼出了好多測試軟體:confused:
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下載中~~
感謝告知!!:D 不曉得NV的"反制措施"做好沒?:D |
第一個連結不到10k下載中
第二個 更慢了 甚至連不上 第三個就真的連不上 報告完畢 |
測試完畢!
不曉得成績是好是壞?:) ShaderMark v2.0 - DirectX 9 HLSL Pixel Shader Benchmark - ToMMTi-Systems (http://www.tommti-systems.com) video mode / device info (1024x768) X8R8G8B8 (D24X8) vram used 137363456 HAL (pure hw vp): RADEON 9800 PRO (Anti-Detect-Mode: on, gamma correction: DAC) options pixel shader version: 2_0 partial precision: off number of render targets: 1 results: shader 1 ( Pixel Shader Precision Test): pixel shader 1.1 full precision: s16e7 ( Pixel Shader Precision Test): pixel shader 1.4 full precision: s16e7 ( Pixel Shader Precision Test): pixel shader 2.0 full precision: s16e7 ( Pixel Shader Precision Test): pixel shader 2.0 partial precision: s16e7 shader 2 ( Per Pixel Diffuse Lighting):; 212;fps; 4;mspf; 1063;rendered frames shader 3 ( Per Pixel Directional Light Shader (Phong)):; 153;fps; 6;mspf; 768;rendered frames shader 4 ( Per Pixel Point Light Shader (Phong)):; 153;fps; 6;mspf; 767;rendered frames shader 5 ( Per Pixel Spot Light Shader (Phong)):; 126;fps; 7;mspf; 630;rendered frames shader 6 ( Per Pixel Anisotropic Lighting):; 163;fps; 6;mspf; 813;rendered frames shader 7 ( Per Pixel Fresnel Reflections):; 142;fps; 7;mspf; 711;rendered frames shader 8 ( Per Pixel BRDF-Phong/Anisotropic Lighting):; 112;fps; 8;mspf; 559;rendered frames shader 9 ( Per Pixel Car Surface Shader):; 108;fps; 9;mspf; 540;rendered frames shader 10 ( Per Pixel Environment Mapping):; 237;fps; 4;mspf; 1187;rendered frames shader 11 ( Per Pixel Environment Bump Mapping):; 206;fps; 4;mspf; 1029;rendered frames shader 12 ( Per Pixel Bump Mapping):; 137;fps; 7;mspf; 686;rendered frames shader 13 ( Per Pixel Shadowed Bump Mapping):; 87;fps; 11;mspf; 437;rendered frames shader 14 ( Per Pixel Veined Marble Shader):; 88;fps; 11;mspf; 439;rendered frames shader 15 ( Per Pixel Wood Shader):; 119;fps; 8;mspf; 596;rendered frames shader 16 ( Per Pixel Tile Shader):; 73;fps; 13;mspf; 366;rendered frames shader 17 ( Fur Shader With Anisotropic Lighting):; 13;fps; 78;mspf; 64;rendered frames shader 18 ( Per Pixel Refraction and Reflection Shader with Phong Lighting):; 103;fps; 9;mspf; 515;rendered frames shader 19 ( Dual Depth Shadow Mapping With 3x3 Bilinear Percentage Closer Filter):; 27;fps; 37;mspf; 136;rendered frames shader 20 ( High Dynamic Range Shader (cross blur)):; 38;fps; 26;mspf; 192;rendered frames shader 21 ( High Dynamic Range Shader (gaussian blur)):; 40;fps; 24;mspf; 203;rendered frames shader 22 ( Per Pixel Edge Detection And Hatching Shader):; 35;fps; 28;mspf; 175;rendered frames shader 23 ( Per Pixel Water Colour Shader):; 42;fps; 23;mspf; 211;rendered frames |
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心得感想:
1.非常陽春的benchmark,連分析/比較的介面都沒有。 最後測試的結果只是輸出到一個純文字檔。 2.畫面...嗯..實在不怎麼樣,充其量只能宣稱"我有用到DX9 & PS 2.0!" 3.竟然還要賣錢!:shock: 不曉得註冊後畫面有沒有比較好... 4.裡面有個"Anti-Detector Mode",據說可以亂數插入"nop" instructions,避免作弊。 不曉得能不能防得了某家鬼公司就是了...:rolleyes: |
引用:
推~~~~ 140KB/S下載中:like: |
引用:
恩恩 剛剛也剛好發現這連結 30k穩定下載中 |
感謝毛哥分享...等等試試
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