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PCDVD數位科技討論區
(https://www.pcdvd.com.tw/index.php)
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- - 照灌例...NV35規格之看看就好...
(https://www.pcdvd.com.tw/showthread.php?t=201194)
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照灌例...NV35規格之看看就好...
跟以前一樣 NV未發表的產品
就會有人po出它的規格讓大家看看...:D 來源 list of new features: CineFX ( TM ) Shading Architecture Support for the Microsoft DirectX 9.0 Pixel Shader 2.0 Support for the DirectX 9.0 Vertex Shader 2.0 Long pixel programs up to 1,024 instructions Long vertex programs up to 256 static instructions with up to 65,536 instructions executed Dynamic, conditional execution and flow control 256-bit advanced memory interface combines a wider memory data path with next generation controller technology for superior performance and throughput. Full 128-bit, studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32 bpp, 64 bpp and 128 bpp rendering modes Accelerated pixel shaders allow for up to 12 pixel shader operations/clock Up to 16 textures per rendering pass Support for sRGB texture format for gamma textures IntellisampleTM performance technology, a Hi-Res compression technology (HCT), increases performance at higher resolutions through advances in compression and anti-aliasing technology. Shadow Volume Accelerator – accelerates shadow volumes by maintaining them more accurately and discarding useless information. Full nViewTM multi-display technology capability Integrated NTSC/PAL TV encoder supporting resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection Microsoft Video Mixing Renderer (VMR) creates support for multiple video windows with full video quality and features in each window DVD and HDTV-ready MPEG-2 decoding up to 1920 × 1080i resolutions Dual, integrated 400 MHz RAMDACs for display resolutions up to and including 2048 × 1536 @ 85 Hz Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders Dual internal TMDS encoders (one single and one Dual link) able to drive next-generation flat panel displays with resolutions greater than 1600 × 1200 Digital Vibrance Control 3.0 0.13 micron process technology for higher levels of integration and higher operating clock speeds 40 mm × 40 mm, BGA 1309 flip-chip package Comprehensive Microsoft DirectX 9.0 (and lower) and OpenGL 1.4 (and earlier) support DirectX and S3TC texture compression :) |
well, 其實這個規格表和以前傳的比起來合理很多....
12pixel OP/cycle的話, 先前GZeasy的oldman大也做出了類似的推論 (8FPshaders+4INTshaders), 仔細看的話可以知道整張表內毫無驚人之處, 而且其實也沒講到任何明顯的數據. (沒提到core clock, DRAM clock....) 所以我個人的話幾乎同意上列大部分的諸元, 會與實際狀況相差無幾.... (不同意的部份: 我會覺得TMDS Encoder內建對這樣規模的高階晶片而言應該不容易, 也違反長期以來nVIDIA在高階晶片盡量不整合這些功能以減少複雜度的作法) |
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