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PCDVD數位科技討論區
(https://www.pcdvd.com.tw/index.php)
- 顯示卡討論區
(https://www.pcdvd.com.tw/forumdisplay.php?f=8)
- - 3DMark2001 Result
(https://www.pcdvd.com.tw/showthread.php?t=15571)
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T/B 1.2G o/c 1.37
256MB SD-Ram Winfast Geforce II GTS 32 MB Abit KT133A mother board 1024*768 32bit score 3288 800*600 32bit score 3888 1280*1024 32bit score 2422 |
TB ATHLON 1GHz oc 1.33GHz(133*10)+AIW Radeon oc 183/366(DDR)跑3Dmark2001的1024*768 32bit得到3390分。贏Geforce2 GTS囉。
不過nVidia又出了Geforce3 ![]() |
AMD TB 1.2G (133*9) 沒超
MB Abit kt7a RAM NEC256 + LEMEL 128 OS W2K-SERVER SP1 LEADTEK GEFORCE2 MX HD IBM 20G 7200*1 45G 7200*1 3D MARK2001 1024*768 32bits 才跑1216 請問何解.... P.S 3D MARK2000 跑2937...... |
ELSA GTS Pro
3D Mark2001
1024*768 32 bit = 3452 --------------------------------------- Win98 SE PIII 866 + chips: intel815e RAM: 128 MB (PC-133) ELSA GTS Pro (235/460) 使用內附ELSA 最新Driver --------------------------------------- 還是超不到GTS Ultra的level....pity! |
CPU: T.B 1G OC 1400Mhz(140*10)
RAM:384MB(PC-166) VGA:Winfast Geforce2 Mx sh pro (超225/250) M.B:Epox 8kta3 OS :Windows 2000 3DMARK RESULT 3309 分(1024*768 32bit) |
考慮了很久,還是決定Post;)
沒有任何意思,把它當參考吧,看看就好 ============================ CPU: P-!!! 1G (140*7.5) =1050 MHz RAM:512MB(PC-150) VGA:Winfast Geforce3 TD (超220/500) DRIVER:公版12.90 M.B:ASUS-CUSL-2 I815E OS :Windows 2000 +SP2 3DMARK 2001 RESULT 5236 分(1024*768 32bit) |
ASUS A7V133
AMD TB 1G oc 1.4G(FSB 140) KingMax 256M *2 ASUS V8200 GeForce 3 64M(預設值) Driver ASUS Driver 12.40 OS WinME +DX 8.0A 3DMark 2001 1024*768 32bit=5789 ASUS P4T-M P4-1.4G 128 RDRAM ASUS V8200 GeForce3 64M Driver ASUS Driver 12.40 OS Win98SE+DX8.0A 3Dmark 2001 1024*768 32bit=5668 |
引用:
Asus CUSL2-C PIII-1000 @ 1125 128MB PC-166(run 150)*2 Geforce3 64MB (240/518) Driver Version: 4.13.01.1200 Win98+DX8.0 3Dmark2001 1024*768*32 D3D Pure Hardware T&L ---------------------------------- 58xx 小弟的分數如左 :) |
green power
3DMARK2001 PROJECT FILE
PROJECT Name My Benchmark Description Registration Name 520 Registration Key 3DMark Version 200 DISPLAY Platform RADEON CPU Optimization D3D Hardware T&L Width 1024 Height 768 Depth 32 bit Z-Buffering 24 bit Texture Format Compressed Buffering Double Refresh Rate Default FSAA Mode None OPTIONS Show Title Screens Yes Continuous Benchmark No Benchmark Run Count 1 Demo Sounds Enabled Yes Continuous Demo No Game Sound Effects Enabled Yes Game Music Enabled Yes Game Detail Level Low RESULTS 3DMark Score 3164 Game 1 - Car Chase - Low Detail 52.9 fps Game 1 - Car Chase - High Detail 18.6 fps Game 2 - Dragothic - Low Detail 53.8 fps Game 2 - Dragothic - High Detail 26.9 fps Game 3 - Lobby - Low Detail 60.3 fps Game 3 - Lobby - High Detail 29.2 fps Game 4 - Nature Not supported by hardware Fill Rate (Single-Texturing) 293.6 MTexels/s Fill Rate (Multi-Texturing) 833.2 MTexels/s High Polygon Count (1 Light) 5.3 MTriangles/s High Polygon Count (8 Lights) 2.2 MTriangles/s Environment Bump Mapping 82.6 fps DOT3 Bump Mapping 48.1 fps Vertex Shader 23.7 fps Pixel Shader Not supported by hardware Point Sprites N/A SYSTEM INFO System Info Version 2.0 Installation ID 0xee1f6508 OEM ID CPU INFO CENTRAL PROCESSING UNITS Manufacturer Intel Family Pentium?III Internal Clock 945MHz Internal Clock Maximum 945MHz External Clock 135MHz Socket Designation PGA 370 Type unknown Upgrade LIF Socket Capabilities MMX, CMov, RDTSC, SSE Version Intel Pentium III Processor CPUID 0x00000683 CACHES Level 1 Capacity 32KB Type Data, Internal Type Details Synchronous, Pipeline Burst Error Correction Type unknown Associativity 4-way Set-Associative Level 2 Capacity 256KB Type Data, Internal Type Details Synchronous, Pipeline Burst Error Correction Type unknown Associativity 4-way Set-Associative DIRECTX INFO DirectX Version 8.0 DIRECTDRAW INFO DirectDraw Version 4.08.01.0579 DISPLAY DEVICES Description Primary Display Driver Manufacturer ATI Tech. - Enhanced Name RADEON Total Local Video Memory 32MB Total Local Texture Memory 32MB Total AGP Memory 20MB Display Driver ATI2DRAG.DRV Display Driver Version 4.13.7075 Max Texture Width 2048 Max Texture Height 2048 Max User Clipping Planes 6 Max Active Hardware Lights 8 Max Texture Blending Stages 8 Textures In Single Pass 3 Vertex Shader Version N/A Pixel Shader Version N/A Max Vertex Blend Matrices 0 Max Texture Coordinates 3 Device ID 0x5144 Vendor ID 0x1002 Sub-System ID 0x008a1002 Revision 0x0000 超 CORE 200 MEMORY 200 |
引用:
喔~~我的配備跟你一樣,不過ram只用256MB,顯示卡為ASUS 8200 不超頻 3Dmarks2001跑出來是4981~~:) |
所有的時間均為GMT +8。 現在的時間是03:45 AM. |
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